The Terminator as a Horror Monster
The Terminator seems to be an ideal candidate for being a horror monster under Carroll’s conception. Why then does it not inspire horror from the start? And possibly more importantly, when does it become horrific?
The Terminator seems to be an ideal candidate for being a horror monster under Carroll’s conception. Why then does it not inspire horror from the start? And possibly more importantly, when does it become horrific?
“If you want a man to keep his head when the crisis comes you must give him some training before it comes.” Seneca When the
(This was an abstract I wrote for a conference paper that has not been accepted yet.) “Fairy tales are more than true: not because they
As an exercise in learning game design, I hand each student some paper and a D6 and ask them to come up with a game
A Framework for Matching Games and Theories. Introduction Games have been used as a method of engaging with topics as diverse as international relations (Brynen
Von Clausewitz is one of the most read theoreticians on the nature of war. His book “On War” is probably only beaten out by Sun
What follows is a process for designing a learning game based on a classroom learning activity. This process is based on the view that there
One of the key components in a structuralist view of games, as promoted by Suits, McGonigal and others, is that they contain goals. However it
Sid Meier the creator of the civilization series of games when asked what is a game answered “A game is a series of interesting choices”.
For those of you who don’t know the story of Tom Sawyer white washing the fence you can read it here. In the story Mark
I recently read a post on Lifehacker about how a guy had “gamified” his life by setting up a points system to incentivize behavior. In
In the academic world this question pops up fairly regularly. It stems from the view of games as pastimes and inconsequential in comparison to the