Game Design, Gamification, Learning Design and Assorted Other Strangeness

In Teaching

The Decision Tree

Sid Meier the creator of the civilization series of games when asked what is a game answered “A game is a series of interesting choices”.

Ubiquitous Learning

I walked into work this morning while listening to the lectures on a set of bluetooth headphones. I sat under a tree outside my office

Understanding Roleplay

In constructivist fields of education one of the tools that is used frequently is roleplay. In fact Batner (2006) argues that they are the best

The Gorilla in the Classroom

Before reading the following blog please take a look at the video below and follow the instructions it gives. The selective attention test shows how,

The Sawyer Effect and Motivation

For those of you who don’t know the story of Tom Sawyer white washing the fence you can read it here. In the story Mark

Hard Fun

Have you ever done something where you looked up afterwards and thought “where has the time gone?”; an activity that you found incredibly challenging but

In Gamification

Serious Games and Terrorism Education

A Framework for Matching Games and Theories. Introduction Games have been used as a method of engaging with topics as diverse as international relations (Brynen

On Card Games and War

Von Clausewitz is one of the most read theoreticians on the nature of war. His book “On War” is probably only beaten out by Sun

Goals Ludic and Otherwise

One of the key components in a structuralist view of games, as promoted by Suits, McGonigal and others, is that they contain goals. However it

Why Study Games?

In the academic world this question pops up fairly regularly. It stems from the view of games as pastimes and inconsequential in comparison to the

In Books & Comics

The Grasshopper Review

“Everyone alive is in fact engaged in playing elaborate games, while at the same time believing themselves to be going about their ordinary affairs…..Whatever occupation

The Long Tail of Education

In 2006, Chris Anderson wrote “The Long Tail: Why the Future of Business Is Selling Less of More“. In it, he detailed how the advent

Bad for You: Exposing the War against Fun

There is something very appropriate about using a comic book to look at the habits of society to demonize youth culture. I say this because comics

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