Solved games and boring worklives.

“The more a job inherently resembles a game …. the more enjoyable it will be regardless of the worker’s level of development” Mihaly Csikzentmihalyi Flow page 152 Mihaly argues that work can be made to be less boring and more autoletic by introducing some of the elements of games into … Continue reading

Everyone needs a friend even if only an imaginary one

Most beginner level books in English language teaching start with some form of basic introductions and then moves on to everyday concrete expressions. This is in line with the Common European Reference Framework (CERF) levels A1 and A2. Many people will find this unsurprising as the books often have the … Continue reading

Gamification and assessment

Very few students enjoy assessment. It is stressful, frustrating and often viewed by students as at best a necessary evil.  It doesn’t have to be however gamification can provide a different way to look at assessment and to design the process better. In the context of education, assessment is quite … Continue reading

Gamifing Grammar Drills

Perhaps it’s the word ‘dril’ that fuels my dislike of grammar drills,  as it conjures up in my mind visits to the dentist. Often painful, repetitive and while good for us, definitely not fun.  In many regards, this also describes grammar drills in language acquisition. In psychological terms it is … Continue reading

The Trap of Certainty

Students like to know where they stand in relation to each other and in relation to their grades. The ability to see where you currently are relative to your skill in a subject provides excellent feedback and goal setting opportunities. However this knowledge can be a double sided sword when … Continue reading

All the world is but a game and the people merely players

What is a game? To understand gamification and its impact on teaching this is possibly one of the most fundamental questions. It is also surprisingly difficult to answer. One possible way of answering is to look at the purpose games fulfill for humans. Games allow us to do many different … Continue reading

What is Gamification?

Gamification is a relatively new term. I believe it was coined by the Conundra consulting company in 2003. Given its relative newness, people are still trying to define what gamification is and possibly more importantly, what it is not. Karl M. Kapp in his book The Gamification of Learning and … Continue reading

Fudge and my Discovery of Rubrics

I have never been particularly good at maths. This sadly has limited some of my enjoyment of roleplaying games, I was sick of “Roll Playing” with the constant modifiers and thaco’s etc. So I started looking around for another system to use in my games. searching on the internet brought … Continue reading