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The Importance of Randomness

Teachers work very hard to remove randomness from classrooms, be it through organization of time, activity or the direct assignment of groups to undertake the activity. A classroom is often only seen as effective when the random elements are  minimized. But is that always the best option? From the perspective of gamification probably not. If […]


Solved games and boring worklives.

“The more a job inherently resembles a game …. the more enjoyable it will be regardless of the worker’s level of development” Mihaly Csikzentmihalyi Flow page 152 Mihaly argues that work can be made to be less boring and more autoletic by introducing some of the elements of games into the workplace. This view is […]

Comic Books

Everything I learned from comics: Xkcd and Education

This is the first of a series of essays on what I have learned from comics or other unusual sources. Sometimes surprising insights spring from the unlikeliest of sources. One of possibly the best web comics out there Xkcd deals with a huge range of subjects and scenarios. This one in particular resonated with me […]