Student Choices In The Classroom
Sid Meier defined a game as “a series of interesting choices”. If what makes a game interesting are the choices that are available in it,
Sid Meier defined a game as “a series of interesting choices”. If what makes a game interesting are the choices that are available in it,
Sometimes ideas about how education should move forward can come from unlikely places. Even something as simple as a smart phone app can raise some interesting
It is impossible to win a game and at the same time to break one of its rules. – The Grasshopper One of the major arguments
When it comes to the classroom, the most common activities tend to either be puzzles or races. In both of these cases, the amount of
Richard Bartle defined 4 types of players and how they enjoyed playing MUDs (precursors to the modern MMORGS). For a discussion of how these types
One of the elements that is highly frustrating in MMORPGS is the grind. It can be summarized as the (seemingly) pointless activities that the players
A Multi-player online (MMO) game is very similar to a modern day classroom. They are both created environments with different ways to interact with material
Teachers work very hard to remove randomness from classrooms, either through organization of time, activity or the direct assignment of groups to undertake the activity. A classroom is often only seen as effective when the random elements are minimized. But is that always the best option?
The more a job inherently resembles a game …. the more enjoyable it will be regardless of the worker’s level of development Mihaly Csikzentmihalyi, Flow,
Very few students enjoy assessment. It is stressful, frustrating, and often viewed as a necessary evil. It doesn’t have to be. Gamification can provide a
Students like to know where they stand in relation to each other, and in relation to their grades. The ability to see where you currently
What is a game? To understand gamification and its impact on teaching, this is possibly one of the most fundamental questions. It is also surprisingly