The Achiever in the Classroom

Richard Bartle defined 4 types of players and how they enjoyed playing MUDs (precursors to MMORPGs). For a discussion of how these types map to


As teachers we want to see our students succeed. We want to see them accomplish the tasks we put in front of them and answer

Better Homework Different Homework

Three people walk into a doctor’s office. The first person has a headache. The doctor hands him two aspirin and a glass of water. The

The Grasshopper Review

“Everyone alive is in fact engaged in playing elaborate games, while at the same time believing themselves to be going about their ordinary affairs…..Whatever occupation

Student Choices In The Classroom

Sid Meier defined a game as “a series of interesting choices”. If what makes a game interesting are the choices that are available in it,

Enjoyable Failure?

Sometimes ideas about how education should move forward can come from unlikely places. Even something as simple as a smart phone app can raise some interesting

The Long Tail of Education

In 2006, Chris Anderson wrote “The Long Tail: Why the Future of Business Is Selling Less of More“. In it, he detailed how the advent

Cheating vs Smart Play

It is impossible to win a game and at the same time to break one of its rules. – The Grasshopper One of the major arguments

Brawling in the Classroom

When it comes to the classroom, the most common activities tend to either be puzzles or races. In both of these cases, the amount of

Fearful Students

Fearful students

Nothing is more despicable than respect based on fear – Albert Camus In the ESL /EFL field, there is a lot of talk about reducing the effective