In Teaching

Goals Ludic and Otherwise

One of the key components in a structuralist view of games, as promoted by Suits, McGonigal and others, is that they contain goals. However it

The Decision Tree

Sid Meier the creator of the civilization series of games when asked what is a game answered “A game is a series of interesting choices”.

Ubiquitous Learning

I walked into work this morning while listening to the lectures on a set of bluetooth headphones. I sat under a tree outside my office

Understanding Roleplay

In constructivist fields of education one of the tools that is used frequently is roleplay. In fact Batner (2006) argues that they are the best

The Gorilla in the Classroom

Before reading the following blog please take a look at the video below and follow the instructions it gives. The selective attention test shows how,

The Sawyer Effect and Motivation

For those of you who don’t know the story of Tom Sawyer white washing the fence you can read it here. In the story Mark

In Gamification

Why Study Games?

In the academic world this question pops up fairly regularly. It stems from the view of games as pastimes and inconsequential in comparison to the

Press Print to Play?

How do I gamify an activity? This post is a theoretical case study of how to gamify a simple workplace activity. We will be using

A Dice Does Not a (Good) Game Make

In the field of ESL/EFL it is common to see “board games” where the students roll a dice and then answer the questions in English

Games and Activities

A presentation once asked the question, what is the difference between a game and an activity in an educational environment? The presenter went on to

In Books & Comics

The Grasshopper Review

“Everyone alive is in fact engaged in playing elaborate games, while at the same time believing themselves to be going about their ordinary affairs…..Whatever occupation

The Long Tail of Education

In 2006, Chris Anderson wrote “The Long Tail: Why the Future of Business Is Selling Less of More“. In it, he detailed how the advent

Bad for You: Exposing the War against Fun

There is something very appropriate about using a comic book to look at the habits of society to demonize youth culture. I say this because comics

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