Game Design, Gamification, Learning Design and Assorted Other Strangeness

In Teaching

Six Sides and Six Learning Games

As an exercise in learning game design, I hand each student some paper and a D6 and ask them to come up with a game

The Decision Tree

Sid Meier the creator of the civilization series of games when asked what is a game answered “A game is a series of interesting choices”.

Ubiquitous Learning

I walked into work this morning while listening to the lectures on a set of bluetooth headphones. I sat under a tree outside my office

Understanding Roleplay

In constructivist fields of education one of the tools that is used frequently is roleplay. In fact Batner (2006) argues that they are the best

The Gorilla in the Classroom

Before reading the following blog please take a look at the video below and follow the instructions it gives. The selective attention test shows how,

The Sawyer Effect and Motivation

For those of you who don’t know the story of Tom Sawyer white washing the fence you can read it here. In the story Mark

In Gamification

The Terminator as a Horror Monster

The Terminator seems to be an ideal candidate for being a horror monster under Carroll’s conception. Why then does it not inspire horror from the start? And possibly more importantly, when does it become horrific?

Serious Games and Terrorism Education

A Framework for Matching Games and Theories. Introduction Games have been used as a method of engaging with topics as diverse as international relations (Brynen

On Card Games and War

Von Clausewitz is one of the most read theoreticians on the nature of war. His book “On War” is probably only beaten out by Sun

In Books & Comics

The Grasshopper Review

“Everyone alive is in fact engaged in playing elaborate games, while at the same time believing themselves to be going about their ordinary affairs…..Whatever occupation

The Long Tail of Education

In 2006, Chris Anderson wrote “The Long Tail: Why the Future of Business Is Selling Less of More“. In it, he detailed how the advent

Bad for You: Exposing the War against Fun

There is something very appropriate about using a comic book to look at the habits of society to demonize youth culture. I say this because comics

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